荣誉骑士2君主存档怎么修改?荣誉骑士2君主是一款大型即时战略游戏,玩家在游戏中需要在一个战火连篇的世界中带领你的军队统治这个世界,不少玩家对于荣誉骑士2君主存档怎么修改不是很了解,接下来,小编就为大家带来荣誉骑士2君主存档修改技巧,有兴趣的朋友就一起来看看吧!
荣誉骑士2君主存档修改技巧
存档修改教程:
存档位置:C:/Users/%USERNAME%/AppData/LocalLow/BlackSeaGames/Sovereign/Saves/SinglePlayer
存档名下world.txt 右键用Notepad++ 打开, 不要用自带notepad因为文件很大
1. 找我的地区,修改矿
进游戏切英文,找省份英文名,我蒙古霍尔木兹是hormuz
搜“Hormuz”,得,
Realm 11 //[11] Realm 11(Hormuz)
{
ReligionState
{
string religion_def = "Pagan"
}
FeaturesState
{
int count = 6
string feature_0 = "Coastal"
string feature_1 = "Cattle"
string feature_2 = "LimestoneDeposit"
string feature_3 = "MarbleDeposit"
string feature_4 = "DeepForests"
string feature_5 = "AmberDeposits"
}
CoreToKingdomsState
FeaturesState即矿,词典翻译得,
矿1:海边
矿2:牛
矿3:石灰岩
。。。等
———————————————————————————————————
2. 加修道院城堡村子
自己加 “”Village XXXX“”,注意村子是连号的,要给他新号码。新号码从Village 2106起
村子有:
Monastery 修道院
Village 村庄
Farm 农场
SheepFarm 羊场
Mine 矿场
等
生成村子:
系统会随机生成小于等于最大值的村庄,因此如果村子数比最大值小,我们可以增加村子。同时地区的矿资源也只有在村子有矿场时生效
替换村子:
替换村子的话,注意要修改上下两行
我们搜伊斯法罕Ispahan
A. 伊斯法罕村1
Village 1915 //[1915] Village in 70:Ispahan (409:Mongols)
{
TypeState
{
string type = "Village"
}
DefenderBonusCacheState
{
int siege_defense_garrison_manpower = 0
int siege_defense_temp_defender_manpower = 0
int levy_manpower = 0
int levy_squads = 0
int excess_levy_manpower = 0
int town_guard_squads = 0
int excess_town_guard_manpower = 0
int worker_squads = 1
int excess_worker_manpower = 0
}
}
B. 伊斯法罕村2
Village 1748 //[1748] Village in 70:Ispahan (409:Mongols)
{
TypeState
{
string type = "Village"
}
DefenderBonusCacheState
{
int siege_defense_garrison_manpower = 0
int siege_defense_temp_defender_manpower = 0
int levy_manpower = 0
int levy_squads = 0
int excess_levy_manpower = 0
int town_guard_squads = 0
int excess_town_guard_manpower = 0
int worker_squads = 1
int excess_worker_manpower = 0
}
}
C. 伊斯法罕农场1
Village 1752 //[1752] Farm in 70:Ispahan (409:Mongols)
{
TypeState
{
string type = "Farm"
}
}
Village 1915 //[1915] Village in 70:Ispahan (409:Mongols)
指的是 村子1915号,70号:伊斯法罕(409号:蒙古)
在伊斯法罕的新村子即为:
Village XXXX //[XXXX] Village in 70:Ispahan (409:Mongols)
....
在伊斯法罕的新农场即为:
Village XXXX //[XXXX] Farm in 70:Ispahan (409:Mongols)
{
TypeState
{
string type = "Farm"
}
}
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